| Spike!
    v1.0
    A high speed Spiking Neural Network Simulator designed for GPGPUs. | 
| AddGroup(neuron_parameters_struct *group_params) | Neurons |  [virtual] | 
| allocate_device_pointers(int maximum_axonal_delay_in_timesteps, bool high_fidelity_spike_storage) | Neurons |  [virtual] | 
| copy_constants_to_device() | Neurons |  [virtual] | 
| d_current_injections | Neurons | |
| d_per_neuron_afferent_synapse_count | Neurons | |
| group_shapes | Neurons | |
| last_neuron_indices_for_each_group | Neurons | |
| Neurons() | Neurons | |
| number_of_neuron_blocks_per_grid | Neurons | |
| number_of_neurons_in_new_group | Neurons | |
| per_neuron_afferent_synapse_count | Neurons | |
| reset_current_injections() | Neurons | |
| reset_neuron_activities() | Neurons |  [virtual] | 
| set_threads_per_block_and_blocks_per_grid(int threads) | Neurons | |
| start_neuron_indices_for_each_group | Neurons | |
| threads_per_block | Neurons | |
| total_number_of_groups | Neurons | |
| total_number_of_neurons | Neurons | |
| ~Neurons() (defined in Neurons) | Neurons | 
 1.7.6.1
 1.7.6.1