Spike!
v1.0
A high speed Spiking Neural Network Simulator designed for GPGPUs.
|
AddGroup(neuron_parameters_struct *group_params) | Neurons | [virtual] |
allocate_device_pointers(int maximum_axonal_delay_in_timesteps, bool high_fidelity_spike_storage) | Neurons | [virtual] |
copy_constants_to_device() | Neurons | [virtual] |
d_current_injections | Neurons | |
d_per_neuron_afferent_synapse_count | Neurons | |
group_shapes | Neurons | |
last_neuron_indices_for_each_group | Neurons | |
Neurons() | Neurons | |
number_of_neuron_blocks_per_grid | Neurons | |
number_of_neurons_in_new_group | Neurons | |
per_neuron_afferent_synapse_count | Neurons | |
reset_current_injections() | Neurons | |
reset_neuron_activities() | Neurons | [virtual] |
set_threads_per_block_and_blocks_per_grid(int threads) | Neurons | |
start_neuron_indices_for_each_group | Neurons | |
threads_per_block | Neurons | |
total_number_of_groups | Neurons | |
total_number_of_neurons | Neurons | |
~Neurons() (defined in Neurons) | Neurons |