| Spike!
    v1.0
    A high speed Spiking Neural Network Simulator designed for GPGPUs. | 
| block_dimensions (defined in RandomStateManager) | RandomStateManager | |
| d_states (defined in RandomStateManager) | RandomStateManager | |
| instance() (defined in RandomStateManager) | RandomStateManager |  [static] | 
| RandomStateManager() (defined in RandomStateManager) | RandomStateManager | |
| set_up_random_states(int threads_per_blocks_x, int number_of_blocks_x, int seed) (defined in RandomStateManager) | RandomStateManager | |
| threads_per_block (defined in RandomStateManager) | RandomStateManager | |
| total_number_of_states (defined in RandomStateManager) | RandomStateManager | |
| ~RandomStateManager() (defined in RandomStateManager) | RandomStateManager | 
 1.7.6.1
 1.7.6.1