Spike!
v1.0
A high speed Spiking Neural Network Simulator designed for GPGPUs.
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Public Member Functions | |
void | prepare_experiment (FourLayerVisionSpikingModel *four_layer_vision_spiking_model, bool high_fidelity_spike_storage) |
void | run_experiment (float presentation_time_per_stimulus_per_epoch, bool record_spikes, bool save_recorded_spikes_and_states_to_file, bool human_readable_storage, bool isTrained) |
void | calculate_spike_totals_averages_and_information (int number_of_bins, bool useThresholdForMaxFR, float max_firing_rate) |
Public Attributes | |
SpikeAnalyser * | spike_analyser |
float | presentation_time_per_stimulus_per_epoch |