Spike!
v1.0
A high speed Spiking Neural Network Simulator designed for GPGPUs.
|
#include <Neurons.h>
Public Attributes | |
int | group_shape [2] |
This struct accompanies the neuron class and is used to provide the number of neurons (in a 2D grid) that are to be added to the total population. This is also used as the foundation for the more sophisticated neuron parameter structs for SpikingNeurons etc.
An int array with 2 values describing the 2D shape of a neuron group